PROJECT YEAR: 2019
The Soundtrack to the game has been composed to fit its dark futuristic atmospheres. It mostly consists of synthesized sounds to capture the 80s retro feel of the game. Eleven tracks accompany abandoned alleys and rooftops lighted by neon billboards, but also action-packed fights and runs in the fictive virtual parcour league.

Besides producing, mixing and mastering the soundtrack, I also created most of the sounds you can hear in the game, including shooting, explosions, sliding on laser walls, electrical hiss of neon signs and engine sounds of enemy drones.
In addition, I recorded and mixed the sounds for both trailers.
